Overall, our "Interaction Concept" represents a gap in the commercial market.
Some devices in the market only represent finding and locating a child, or making a carer/parent aware of a child in distress.
Examples of Such Devices:
http://www.diginetlink.com/Kids_Tracking_Devices_s/51.htm
http://www.mypreciouskid.com/child-locator.html
http://www.squidoo.com/kidsalert
Not only does our concept do both, but unlike many other devices it also returns feedback to the child which will act as a learning tool. The child learns several social behavioural techniques through the feedback process.
However, one slight limitation of the process will be behavioural reinforcement by a parent/carer. This is so the child can understand what the device does...
How Child React/Behave/Learn/Play:
Central to our idea is understanding how children behave....
after reading a few websites and articles like the ones below..
http://www.ucdmc.ucdavis.edu/cancer/pedresource/pedres_docs/ChildrenLearnThruPlay.pdf
http://raisingchildren.net.au/articles/why_play_is_important.html
... we were able to get a greater understanding of how children behave as well as the fears of some parents. Using this we were able to design an interaction relating to those needs.
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